NGOHQ has announced today v0.35 of its DirectCompute Benchmark; the new version adds support for evaluating the performance of OpenCL workloads.
The benchmark gives users the ability to assess the performance of their GPUs in stream computing scenarios. These metrics are relevant to tasks like hardware physics, hardware-accelerated audio/video and Folding@Home.
Now that the utility supports both OpenCL and DirectCompute, users with DirectX 10+ hardware are privy to the complete picture of how their GPUs will perform as a GPGPU with the industry’s most prevalent stream computing languages.
The official press release follows:
This small tool now allows you to benchmark both DirectCompute and OpenCL general-purpose computing APIs by calculating tons of FFT-like data and some memory transfers. This version adds full OpenCL support, shaders profile selection, versions reporting and some basic results validations.
DirectCompute is an application programming interface that takes advantage of the massively parallel processing power of a modern graphics processing unit to accelerate PC application performance in Microsoft Windows Vista or Windows 7. DirectCompute is part of the Microsoft DirectX collection of APIs.
OpenCL is a framework for writing programs that execute across heterogeneous platforms consisting of CPUs, GPUs, and other processors. OpenCL includes a language for writing kernels, plus APIs that are used to define and then control the platforms. OpenCL provides parallel computing using task-based and data-based parallelism.


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