The third Ar tonelico game Ar tonelico Qoga: Knell of Ar Ciel. This final game of the trilogy is similar to the two previous with a few changes. The new song magic system allows songs to change based on the the player’s actions. The protagonist can “dive” into the “Cosmospheres” of “Reyvateils” to craft this “song magic”… Honestly, I have no idea what any of this stuff means, but Icrontian Drasnor really gets this series, so I got a better description from him:
“A major difference over the previous titles in the series is the switch to a Star Ocean-like real-time controllable battle system rather than the traditional JRPG turn-based system. Quite a bit of the party interaction mechanics will be familiar to players of dating sim games. As with the other games in the series, you need not play the ones before to have a good time but it helps understand some of the underlying story. As you might expect for any game with a strong story emphasis on music, the soundtrack for this game is fantastic.”
Homefront is interesting mostly because of its marketing. The game has been marketed almost entirely on its story, rather than discussing the graphics, tech, or even the control genre. The developers got a film writer to work out the plot. Almost everything that one can find about the game details the speculative future in which North Korea takes over most of Asia, and becomes a major world power which eventually attacks and invades the United States. The game takes place in a US which has been partially occupied by North Korean forces. The protagonist is a former chopper pilot who joins the resistance in San Francisco. Incidentally, it’s a first-person shooter.
Fit in Six is a fitness game based on the recent workout fad by the same name. Apparently you can get fit in just six minutes a day, rotating focus on six specific regions of the body. Use your Wii camera (which comes bundled with the game) or your Playstation Move… Wait, it’s not being released for the Xbox Kinect? Move along. Nothing to see here.
In Jikandia: The Timeless Land, the big deal is a unique dungeoneering system. At the beginning of each dungeon, the player gets to select how long the dungeon will be. This choice effects the number of monsters, the amount of treasure, and how far the character has to descend in order to locate his goal. The story for the game is strange and impossible. The land of Jikandia has never known the passage of time. Literally. Suddenly, time begins to pass , and the citizens are thrown from their routine. A great spirit has gained power over time and space, teleporting nine children, whom he believes are the heroes of the world, to his presence—only he makes a mistake, and now one of them must visit eight dangerous dungeons to get them back.
Following is a full list of this week’s announced North American releases:
Windows
- Homefront
- Sega Genesis Classic Collection Gold Edition
- Shogun 2: Total War
Wii
- Crazy Machines
- Fit in Six
- Harley-Davidson: Road Trip
- Liight
- Maximum Racing: Drag & Stock Racer
- Maximum Racing: GP Classic Racing
- Top Spin 4
- Trackmania: Build to Race
- Bomberman Hero (VC)
DS
- 5 in 1 Mahjong
- JumpStart Deep Sea Escape
- Rabi Laby
Xbox 360
- Black Jack Card Counter
- Blockhead
- Full House Poker
- Homefront
- MotoGP 10/11
- Top Spin 4
PS3
- Ar tonelico Qoga: Knell of Ar Ciel
- Dance on Broadway
- Fit in Six
- Hard Corps: Uprising
- Homefront
- MotoGP 10/11
- Slam Bolt Scrappers
- Top Spin 4
- Warriors: Legends of Troy
- Yakuza 4
PSP
- Gods Eater Burst
- Jikandia: The Timeless Land