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Devs talk game balance for new WoW expansion

Devs talk game balance for new WoW expansion

Recently, Blizzard Lead Systems Designer “Ghostcrawler” made several comments regarding Blizzards efforts to balance classes in the upcoming expansion, Cataclysm:

Yes. We have made a few mistakes in the 3.X patch cycle where we over-buffed or over-nerfed a spec. Aside from the risk that we’ll have to revert some of the changes, it just sucks when, say, all hunters felt like they had to go Survival or all mages felt like they had to go Arcane. Ideally your spec would be a choice, but we feel like the second best scenario is to not keep changing which spec is on top (especially when that requires you to re-gear, etc.).

Players also tend to have different expectations for dps than we do. It’s typical now for anyone who doesn’t see their dps at 10,000 (or to see simulation output that suggests 10,000) to assume that something is wrong with their class.

…We believe you can’t just balance around the best players. It’s possible for a class to be too good among less-skilled players (perhaps because it is easy to play) or too good among highly-skilled players (perhaps because only they can get the full benefit out of it). You need to look at players at a variety of skill levels.

You also have to be very careful trying to correlate population with power. I’m sure there is a correlation, but it might not be a very strong one, at least in PvE. It is probably more true of PvP. In PvE, a lot of other factors can influence population. Most new players to WoW have a pretty good idea of what a warrior or mage is, but may not understand the mechanics or role of a shaman or warlock. Some players just gravitate towards certain mechanics and find others bland or frustrating. Players can make life-long decisions about their class based on things as non-power-gamery as art or possible races.

Where we tend to take notice is if something is really far out of whack. If players are abandoning a class or flocking to a new one, then there might be something going on. If particular classes or specs seem to fall behind in raid representation over time, it’s usually in our best interest to at least try and understand why.

Our community, especially the active online component, has become very obsessed with class equality over the course of Lich King. I’m sure some of that is the increasing sophistication and maturity (in the sense of understanding mechanics) of the player base. (Remember, a lot more players are running heroics and especially raids than ever before in WoW’s history.) I’m sure another is partially the fault of myself and other developers for being relatively more vocal about our design goals and intent. Overall, I think the community would be healthier if it focused more on boss strategies and less on intra-class competition, but I understand that a competitive streak is something that goes hand in hand with being a hardcore gamer.

Insightful words from Ghostcrawler always surprise me. Is it possible that Blizzard is learning to measure game metrics beyond SuperDudeBroXXSephiroth’s WoWWebStats post on the “ROUGES R TOO OP” thread? Truly, this is a delightful development for the player community. Ghostcrawler’s evolving perception of The Game becomes more apparent in threads occupied only by the delightful Troll tribes of the Horde, rather than ravenous comments of idiotic Internet trolls.

Maybe—just maybe—this is a sign that the community at large should stop bitching about Soandso’s DPS, or tanking, or PVP stun build, and let the developers decide what is balanced based on factual information provided in a concise and constructive manner.  Your personal experience with The Game is not necessarily relevant to LeeroyCloudStrifeJenkins, the overpowered class X’s, experience. The Game is really a complex layering of perceptions that vary wildly between different players.

Should the trolls continue to excrete verbal diarrhea on the official forums? Is the implication that sociology plays into MMORPG development too far of a stretch? Is my STFU Trolls message one written in vain? Let me know what you think by registering or replying below.

Comments

  1. virtual worlds for kid Trolling cannot be helped, WoW is after all a p2p game and they are obliged to satisfy their customers. I remembered the good old BC days where completing a heroic actually required skill. Catering to the masses always involves degrading the game one way or another.
  2. Snarkasm
    Snarkasm Strong words there.
  3. Tim
    Tim The game will never be balanced, Blizz will always overdo or underdo one class or spec. Way back when my 80 hunter was leveling and running the Beastmaster spec he was awesome, but not many people in 5 mans and raids though so. He spent some time on survival spec and is now marksman spec and he does pretty good.

    The game has been dumbed down for noobs quite a bit in the last 2 years, which makes me seem like a better player. Sometimes.
  4. MAGIC
    MAGIC The game is as hard, easy, interesting or boring as a the player makes it. Bliz has given the player endless possibilities for every style of play.
  5. timuchan
    timuchan I lost the game. You will pay for this.
  6. ZenMode
    ZenMode A winnar is me.
  7. Rexxar
    Rexxar Pre BC were the good old days (:
  8. Night15
    Night15 Hey everyone i am the new guy on the block.....aka Duralas hey to zen and alidra
  9. Alidra
    Alidra
    Night15 wrote:
    Hey everyone i am the new guy on the block.....aka Duralas hey to zen and alidra


    Hi Duralas!!! And welcome <3
  10. primesuspect
  11. poofie
    poofie i've never paid much attention to which class or spec is considered best at whatever they are built for. i have been a resto druid ever since my very first talent point in 2005 (with the exception of half a level of feral when i was 58, and my dual spec boomkin that never gets any attention), and tree druids' popularity has waxed and waned several times since then. do i care? no. i love my character, i have always enjoyed the role my spec fills, and i doubt i'll ever QQ in forums over any changes the devs make.

    i might change her name to SuperDudeBro, that's just bitchin'.
  12. dalton There is a lot of hate that no one needs, between paladins and death knights most of all. And I belive there are people who don't care what class you are as long as u do your job it doesn't matter, wow can only be so balanced
  13. Koreish
    Koreish
    Rexxar wrote:
    Pre WoW were the good old days (:

    I agree entirely.
  14. Thrall
    Thrall I just want to add something in. If you find yourself thinking "the game is too easy now" then think about this. why aren't you among the best of the best? That is because it still takes skill to be among the best; they just made it easy to not suck.
  15. poofie
    poofie
    Rexxar wrote:
    Pre BC were the good old days (:

    lols, way back in the day, eh Rex? ;)
  16. Thrax
    Thrax
    Thrall wrote:
    I just want to add something in. If you find yourself thinking "the game is too easy now" then think about this. why aren't you among the best of the best? That is because it still takes skill to be among the best; they just made it easy to not suck.

    +1.
  17. Battleburger Thrall, actually what it does is make it easy to look like you don't suck. Which makes it harder to filter out the really useless players from raids and such, atleast until it's too late.

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