Minecraft 1.0.0
CaptainMoustache
Newark
It's here! Well, it's been here for a few days but I know we are waiting on bukkit to update.
In the meantime, I think we should use this lull to organize what is to be done about "The Ark" and such.
Here is the full change list from the wiki
http://www.minecraftwiki.net/wiki/Version_history#Minecraft
A few of us have been playing on my server but I'm looking forward to going large scale
In the meantime, I think we should use this lull to organize what is to be done about "The Ark" and such.
Here is the full change list from the wiki
http://www.minecraftwiki.net/wiki/Version_history#Minecraft
A few of us have been playing on my server but I'm looking forward to going large scale
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No one offered to help with the ark idea so it is not happening. We will all start fresh on the new map. I will hopefully have more details for you all later today.
Admittedly, I don't frequent this subforum with any sort of tenacity, but I figured a move like that would have been more visible.
What needs to be done?
**edit** Just saw your post from last month asking about the Ark. The 'removed from top posts' kicks me in the butt again. We definitely have interest in making the ark happen, how do we move forward with this?
We still have time till Bukkit gets going.
This.
I just found it as well, and definitely would have said something if I had seen it. We're all willing to help. What can we do to make it happen? Will we need it in a specific location? Certain size? Let us know, we're up for it.
I asked for help... here. What would need to be done at this point to use the arc idea:
If there is the time and willingness for the above to happen, then it shall be done. I know if is the route you guys wanted but it more seemed like everyone was like "Yeah, cool idea" but no one acted on it. I am sorry I did not have the time to make it happen.
My personal thoughts: I might as well save the efforts of 1-3 above and give everyone a stack of whatever they want, full armor and tools. We might as well have a creative server. To me this completely defeats the purpose of the game.
What is going to happen in the mean time:
I'm going to find us a seed with a sweet spawn
We are going to set a date to start the server when a good percentage of us can make it (1.0 Bukkit pending)
We work together to survive the first night and build a home base
Then we find a Stronghold, head to the end and sleigh the F-Bombing Ender Dragon!
4 of us have moved into a village and made it our own, we don't have tons of resources yet, but it's been so much fun I think all of us doing something similar would be great.
Damn, ICMC server, you dangerous!!!
At this point what I see happening is:
1. Those of you who want to 'Ark' should designate an area, setup (at most) a large chest each and put a sign above it to tell me who's it is. Do this soon, we do not know when the map switch will take place at this point. I will give as much notice as possible so you can finalize your chests contents.
3. Shortly before we start a new map I will go on and screenshot your ark chests
2. We will start a new map as soon as possible, the 'ark' will not be there at start.
3. We strive, as a group, to kill the Dragon. Legit.
4. Once the new map has settled I will manually reconstruct the ark, chests and their contents.
On the new server we will be working together to craft a map that is Awesome and Inviting to new users. Don't expect to land grab as soon as we start the map. I'm still tossing around a few ideas on how to handle land management. To start we will focus on an awe inspiring strong hold around spawn.
Basically, have a big public works style castle whose courtyard is the spawn point. Then have plots of land surrounding that given out to the players (with maybe a public works thoroughfare that runs up to the castle gates). I'd suggest enforcing a building code on these parcels (such as not building higher than the castle walls, not making dicks, etc.). State flat out that everyone gets 1 parcel and if we run out we will annex more land to create more parcels, so make sure when you start building your non-ICtown structure you do it plenty far away.
I know we will probably want to build a rail system, so perhaps just have one line running from the castle, under the thoroughfare, a good distance away from the feudal town (ie - far enough that it shouldn't ever collide with annexes for the town) where we will build the new Grand Central Station.
I CALL THE BLACKSMITH!!!
Does the building code include structural style or just dimensions?
Depending on where it is built. If it's within the castle it will probably just be limited bu height. On the plots outside the castle, you can do what ever you want within the normal rules.
I think I will draw up what I am thinkin. I'll post it when I do.
Has not been chosen yet as far as I know. It matters not to me. Pick an open place that is easily accessible and build a warehouse. Then just throw the coords in this thread so we don't end up with multiple places.
That flat area we were going to use for the new spawn would probably work, neither travel there is simple enough.
That was before we decided on generating a new map. That flat area that was going to be new spawn will no longer exist.