SWTOR: Patch Notes

TushonTushon I'm scared, CoachAlexandria, VA Icrontian
edited January 2012 in Gaming
Anyone can post the patch notes when they become available.
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Comments

  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    1.0.2c Patch Notes - 1/6/2012


    General

    Fixed an exploit that could allow players to receive more items than intended via in-game mail.
    Resolved an exploit when selling items.


    Flashpoints and Operations


    Karagga's Palace

    Fixed an issue that prevented players from entering the Operation.
  • fatcatfatcat Mizzou Icrontian
    testing

    image
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    edited January 2012
    Working, but it links to their homepage rather than "your" page. That could be changed by editing the URL, presuming there is a "your" page.
  • fatcatfatcat Mizzou Icrontian
    Working, but it links to their homepage rather than "your" page. That could be changed by editing the URL, presuming there is a "your" page.
    no, there is no my page because I didn't create a guild there. if we get "big" i might look more into it

    also, where you been? we're all lvl 30 now
  • SnarkasmSnarkasm Madison, WI Icrontian
    'cept me.
  • CycloniteCyclonite Tampa, Florida Icrontian
    edited January 2012
    And me. But I'm the slowest leveler ever, apparently. :-p

  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    Working, but it links to their homepage rather than "your" page. That could be changed by editing the URL, presuming there is a "your" page.
    no, there is no my page because I didn't create a guild there. if we get "big" i might look more into it

    also, where you been? we're all lvl 30 now
    I didn't play anything over the weekend. It was odd, but I just read books, exercised and watched a few movies.
  • fatcatfatcat Mizzou Icrontian
    And me. But I'm the slowest leveler ever, apparently. :-p

    if you combine the 3 toons you are over 30... :D
  • fatcatfatcat Mizzou Icrontian
    40K credits for speeder skill, are they nucking futs...

    also, big ass patch 1.0.2d is getting dropped tonight(today). servers down until 8am CST
  • fatcatfatcat Mizzou Icrontian
    appears they didn't drop it last night...
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    That is as it appears.
  • CycloniteCyclonite Tampa, Florida Icrontian
    Yeah, I've heard that the speeder skills are outrageously priced. It gets worse when you hit 40 and 50.
  • JBoogalooJBoogaloo This too shall pass... Alexandria, VA Icrontian
    Tis true, but making money in this game isn't exactly too difficult either. My last two levels (21-23) I've racked up and made about 30k after starting with 10k and spending 6 of it on talents.
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    1.0.2d Patch Notes 1/12/2012

    Items
    Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.

    Flashpoints and Operations

    Flashpoints
    Bug Fixes
    Fixed an issue that sometimes prevented players from resetting their active Flashpoint.

    Operations
    Eternity Vault
    Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters.
  • fatcatfatcat Mizzou Icrontian
    edited January 2012
    Game Update 1.1 – Rise of the Rakghouls

    http://www.swtor.com/patchnotes/1.1.0/rise-rakghouls

    I was gonna copy/paste it here, but @vanilla told me the post was 16829 characters too long
  • JBoogalooJBoogaloo This too shall pass... Alexandria, VA Icrontian
    And how fortunate for me, the ol' job here doesn't allow access to gaming sites...LAME! I'll read when I get home.
  • fatcatfatcat Mizzou Icrontian
    Hi everyone; I wanted to give you all an update on the ability delay situation.

    Thanks to constructive feedback from the community, including some great videos, we were able to identify an issue that could cause abilities on global cooldown to appear available to the player, resulting in unresponsive/ignored player input. A fix for the issue is currently scheduled to go to the public test server with our next update.

    Additionally, we have located an issue that would cause player input for certain instant abilities to fail in frantic combat situations, resulting in unpredictable and frustrating gameplay issues for the affected player. A fix for the issue is currently scheduled to go to the public test server with our next update.

    Finally, our engineers have identified an issue introducing a significant delay between player input and ability execution in certain game situations, most notably (but not limited to) fast paced PvP. The magnitude of the delay varies with a number of factors, including processor hardware, but can, especially on dual core CPUs, result in a very perceivable reduction in game responsiveness. We are in the later stages of testing a fix for the problem and hope to be able to roll it out to the servers very soon.

    We're still investigating a number of additional issues, along with some usability and quality of life improvements for responsiveness regarding player input, but the above mentioned developments should provide a very measurable improvement in combat responsiveness.

    Thanks again for your patience and support and we hope to see you on the public test server to help us validate these improvements before pushing them to the live servers.

    Georg Zoeller
    Principal Lead Combat Designer
  • SnarkasmSnarkasm Madison, WI Icrontian
    1.1.0B is out.

    1.1.0b Patch Notes - 1/24/2012


    General

    Implemented optimizations to improve performance on Republic and Imperial Fleets.

    Classes and Combat

    Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.

    Operations


    General

    Operations will no longer allow more than 16 Operations Group members to enter concurrently.

    Karagga's Palace

    G4-B3 Heavy Fabricator will no longer respawn more than once if players have not defeated Karagga.
    Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno.

    Miscellaneous Bug Fixes

    Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen "flickering."



    Happy about the purported improvement on the fleet.
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    And the ability delay has been confirmed by users to be improved:

    http://www.swtor.com/community/showthread.php?p=2090649&posted=1#post2090649
  • fatcatfatcat Mizzou Icrontian
    And the ability delay has been confirmed by users to be improved:

    http://www.swtor.com/community/showthread.php?p=2090649&posted=1#post2090649
    I like how the people saying there is still a delay are the clickers :)


  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    :tim:
  • SnarkasmSnarkasm Madison, WI Icrontian
    Scheduled maintenance all day tomorrow, 9am to 5pm for me, 2am to 10am for US central-timers.
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    Scheduled maintenance all day tomorrow, 9am to 5pm for me, 2am to 10am for US central-timers.
    So, good for both of us and bad for China?
  • SnarkasmSnarkasm Madison, WI Icrontian
    They need to take some time off and go outside anyway.
  • fatcatfatcat Mizzou Icrontian
    more than just a scheduled maintenance....

    1.1.1 Patch IS OUT!

    http://www.swtor.com/patchnotes/1.1.1/1312012

    lots of changes. nerfed IA's and fixed BH's
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    That's right. Screw with the non-Force users all you want, but don't touch the rest of us. We'll shock you, choke you, and Fus-Ro-Dah your ass to the ground.
  • BHHammyBHHammy Somewhere in Hell Icrontian
    I'd sure love for them to fix fullscreen rendering for people who are forced to play in 4:3. I'd love to not be forced to play windowed on a high-rez display anymore~
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    I'd sure love for them to fix fullscreen rendering for people who are forced to play in 4:3. I'd love to not be forced to play windowed on a high-rez display anymore~
    Dare I ask what high res display uses 4:3? 2560×1920? 1920 ×1440? Those were the only "nice" ones I could find. Newegg link?
  • fatcatfatcat Mizzou Icrontian
    1.1.1a Patch Notes — 2/2/2012


    General

    Made a configuration change to resolve hitching/freezing issues seen on some clients after patch 1.1.1.
  • fatcatfatcat Mizzou Icrontian
    1.1.2 is out. lots of changes including a DPS increase for Marauders muahahaha

    http://www.swtor.com/patchnotes
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