SWTOR: Patch Notes

24

Comments

  • SnarkasmSnarkasm Madison, WI Icrontian
    Beat me to it. Some notable highlights (at least for me):

    If Sprint was active when a player died, it now remains active when the player is revived.

    The message "There are no missions defined for the Crew Skill: [Crew Skill Name]" is no longer erroneously displayed.

    The speed of enemy Ion Cannons has been reduced to improve balance in high-level Space Combat Missions.

    Facial animations no longer fail to play correctly in some instances.
  • fatcatfatcat Mizzou Icrontian
    if you care to know what's going on before it happens this is a great thread to follow from the Devs

    http://www.swtor.com/community/devtracker.php
  • fatcatfatcat Mizzou Icrontian
    important

    http://www.swtor.com/blog/incoming-changes-global-cooldown-ui

    especially if you hate the new GCD UI like me
  • fatcatfatcat Mizzou Icrontian
    what is coming in Patch 1.2

    http://www.swtor.com/blog/community-qa-feb-10th-2012

    all I can say is FUCK YES to Guild Banks, Legacy playable species, and Target on Target party frames
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    finally.
  • SnarkasmSnarkasm Madison, WI Icrontian
    1.1.3 out.

    Pretty meh in my view.
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    If you thought that was meh:

    1.1.3a Patch Notes — 2/14/2012
    General
    Using mouse button 5 while hovering over the UI will no longer cause the game client to crash.
  • SnarkasmSnarkasm Madison, WI Icrontian
    1.1.4!

    Fatcat, your cooldown UI choices are here. Otherwise, nerfed some enemy in an operation, un-nerfed PowerTech's carbonize ability, mostly meh.
  • Happy for these:

    Vendors: "Show Usable" now properly filters to only show equipable items
    Bug Fixes: Sorting will now function properly in the Guild Window.
  • SnarkasmSnarkasm Madison, WI Icrontian
    I thought I was the only one that would be happy about show usable :p
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    Psh, I've been waiting for that shit to work for weeks. Happy!
  • fatcatfatcat Mizzou Icrontian
    show usable always worked for me.. hmm
  • CycloniteCyclonite Tampa, Florida Icrontian
    It never worked for me. Hah. Frustrated the hell out of me.
  • fatcatfatcat Mizzou Icrontian
    timers on skills, WIN!
  • fatcatfatcat Mizzou Icrontian
    edited February 2012
    Patch 1.1.5

    *should* be next Tuesday, 2/28/12

    General

    Players can now use the command /roll or /random to generate a random number between 1 and 100. This command will also accept a range (example: /roll 20-40) or a die value (example: 2d6).
    Classes and Combat

    Sith Warrior

    The French version of the “Darth” title is now correct.
    Flashpoints and Operations

    Operations
    General

    Bosses in Operations now drop the correct amount of loot when the group is using the Master Looter loot distribution setting.
    Eternity Vault

    The “Duel of the Fates” and “Penalty of Destiny” effects are now properly removed when the Infernal Council encounter resets.
    Items

    General

    New high-level black-yellow color crystals can now be purchased from the Pre-Order Vendors on the Imperial and Republic Fleets.
    Several high end speeder models have been temporarily reduced in price until Game Update 1.2.
    A vendor that sells a variety of previously unavailable endgame crystals has been added temporarily to the Imperial and Republic Fleets until Game Update 1.2.
    The Portable Holo Dancer once again displays the correct visual effect.
    Dark/Light requirements present on some color crystals have been removed.
    Missions and NPCs

    Missions
    Republic

    Chaos and Harmony: Corrected an issue that caused Children of the Emperor to disappear and reappear during the final boss fight, making the encounter more difficult that intended.

    World PvP
    Ilum

    To improve Ilum performance, the two large defense turrets outside each base on the Western Shelf no longer fire lasers into the air.

    UI
    General

    The Shader Complexity preference now supports a “Very Low” option.
  • fatcatfatcat Mizzou Icrontian
    edited February 2012
    What matters next (maybe)Tuesday is:

    -Buy those cheaper speeders while you can.
    -Buy those end game crystals while you can (cyan, purple, and white).
    -Get your Red/Blue/Green light sabers on!
  • SnarkasmSnarkasm Madison, WI Icrontian
    Wonder what all those changes are for.
  • fatcatfatcat Mizzou Icrontian
    Wonder what all those changes are for.
    speeder: less than 5% of the pop was buying the expensive ones, so lower the prices
    end game crystals: artifice will be able to make (cyan/purple/white) crystals in 1.2, so sell them now to the rich (they go from 2.5 million credits)
    factionless color crystals: people bitched they couldn't be dark/light and have red/blue/green light sabers

    just my speculation
  • SnarkasmSnarkasm Madison, WI Icrontian
    It doesn't matter how cheap the speeders are if level 2 training is still 210k. Dumb.
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    edited February 2012
    I know this doesn't matter to most of you, but I love it:
    Warzones
    General
    • Healers in Warzones now receive kill credit when a healed player kills an enemy.
    • Players affected by a Damage Over Time ability are no longer interrupted when interacting with objectives.
    • Battlemaster and Champion Commendations are now available on the PvP Vendor for Warzone and Mercenary Commendations. Champion Gear Bags are still available.
    • Valor gained from Warzones has been increased.
    • Medals are now worth 500 Valor and 10 Commendations. Players only earn Valor and Commendations for the first 4 medals earned each match.
    • Increased the Warzone AFK timeout from 60 seconds to 90 seconds.
  • fatcatfatcat Mizzou Icrontian
    no cheap speeders and white light sabers this week :(
  • fatcatfatcat Mizzou Icrontian
    edited March 2012
    Good read:

    http://www.swtor.com/blog/economic-changes-patch-1.1.5

    Not only are they lowering the cost of speeders, but also the training cost for Tier2 and 3
  • RyanFodderRyanFodder Detroit, MI Icrontian
    Interesting way of putting that out there....
  • SnarkasmSnarkasm Madison, WI Icrontian
    You can't gift speeders, can you?
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    Nope. From what I've read it's a credit sink because there are too many out there now.
  • fatcatfatcat Mizzou Icrontian
    an mmo with a shitton of mounts, no wai
  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    The mounts and crystals are both money sinks. Can't blame 'em considering the ease of gaining credits.
  • fatcatfatcat Mizzou Icrontian
    edited March 2012
    prices of Crystals in 1.1.5

    there will be a vendor on fleet

    all are BoP except purple and cyan

    PVE
    MAGENTA +31 250k
    WHITE +31 1.0 million (lvl47)
    WHITE +41 2.5 million (lvl50)
    CYAN +41 250k (imp) 125k (pub)
    PURPLE +41 125k (imp) 250k (pub)

    Stats are Crit, Power, Endurance and Expertise

    PVP
    Blank Red - +41 Expertise 125k
    Blank Green - +41 Expertise 125k
    Blank Blue - +41 Expertise 125k
    Advanced Yellow Warhero- +41 Expertise 125k

    So now you can have your pink and purple and cyan light sabers without PVP or spending 400k on the GTN

    If I see any of you with white I'll know you are a china farmer lol

    I will have dual purple :)

  • MiracleManSMiracleManS Chambersburg, PA Icrontian
    Is 1.1.5 dropping this week? Could use me some PvP awesomeness.
  • fatcatfatcat Mizzou Icrontian
    Is 1.1.5 dropping this week? Could use me some PvP awesomeness.
    Probably won't know until tomorrow
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