Thoughts of Diablo 3?
GnomeWizardd
Member 4 LifeAkron, PA Icrontian
I wanted to hear some people sound off on their thoughts of D3 now that its been out almost a week.
Personally I love the game. Its been alot of fun, I am seeing my lvl 18 demon hunter and Also my barbarian and just cant wait to beat the game and start with a monk or another class.
The one thing This game has done to me is make me want Torchlight II even more!
Personally I love the game. Its been alot of fun, I am seeing my lvl 18 demon hunter and Also my barbarian and just cant wait to beat the game and start with a monk or another class.
The one thing This game has done to me is make me want Torchlight II even more!
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Comments
On a girlier note, I love that you can dye your armor.
After 12 years, the graphics should have been stellar, not WoW
After 12 years, the game should have longer.
The Difficulty scales all weird. I had a bitch of a time killing Belial (Act II Boss, took 9 tries) but steam rolled the rest of the bosses. Literally one-shots.
I like the blacksmithing and jewel-crafting, even though I'm not a fan of RNG.
The Demon Hunter pwns face, including the other classes
The story, was, well without spoilers, disappointing.
(spoiler: I haven't actually thought about that statement)
Melee kind of gets the shaft in a lot of games, not sure why I thought it would be different in D3.
All in all, I like it quite a lot.
Does this seem like one people are going to be playing into eternity like Diablo 2? I'm interested but it's going to be awhile before I get around to playing it and don't want to get into it if everyone quits playing in 2 months.
"push right mouse button, 2, walk near group, hold down left mouse button, 3434343434343434."
according to the forums, this is the solo inferno monk build, due to a "slight" OP of quickening applying to all crits
http://www.forbes.com/sites/erikkain/2012/05/21/breaking-blizzard-diablo-iii-player-accounts-hacked-items-and-gold-stolen/
o... wait...
Well, let me put it this way, if i wanted a game that looks like it's from 2006 and consists of different button mashes against demon guy for 6 hours, then I'd get Diablo 3! I mean I'm sure the 13 year old boys will love, an instant classic that the youths of our time will think of fondly, because it wasn't built up on hype or the premise of a 12 year gap between games, just like most of their other Blizzdrone targeted material.
Guess I have entitlement issues!
It would probably double or triple it's worth if I could play it with you folks, but for now that joy will still be reserved for TF2.
Itemization is horrible. Abysmal. AWFUL. There is no point to magic finding because blues can do more damage and have better stats than both rares and legendaries. Legendaries are 99% shit because all but a couple of stats are randomized. If you see one drop, you know right off the bat it won't be worth a damn.
Why is there limited inventory space in this game?
In D2, there was limited inventory space for two reasons:
1) Portal scrolls were limited
2) To make you choose what gear was important to save
In Diablo 3, you can portal whenever you want. Let me repeat that: YOU CAN PORTAL WHENEVER YOU WANT. There is no consequence to filling up your bag with every piece of gear you find and skipping back to town every ten minutes.
1) Portals are not limited and have no value
2) You don't have to decide which gear is important, so it also has no value
So why bother making inventory LIMITED? Portaling back to town for two minutes is just a hassle.
There is no variety in builds. There is one viable build for each class and that's it. You're forced to take defensive skills. To that end, melee is completely and utterly worthless in Inferno mode because regardless of those skills you die.
Inferno is not difficulty. It's throwing a bunch of huge numbers at you and expecting you to outgear those numbers. I'm guess this has something to do with them encouraging he use of the RMAH. Fuck, Inferno is so unbalanced the bosses are piss easy and one pack of champions will have your group wiping for 15 minutes.
There is no fucking community. Public games never go full, you can't create your own named and passworded games, you can't join games where people are asking for rushes, you can't make games to trade with people. It's all randomized Dungeon Finder shit.
Oh yeah - it's a Diablo 2 gameplay mechanic that was casualized, stripped-down, and painted over.
People can make the argument "but they should learn from what happened before" and I'd argue they have. They've adjusted the gameplay, they've taken out some of the more confusing and grindy aspects (Runes and runewords, as much as I loved them, were tedious at best etc) and made them more palatable. This applies to the Inventory argument as well.
Wait, are you suggesting that the bosses from Diablo 2 were tougher? There's a reason Meph runs were so popular. They were easy, fast and lucrative. Most people are playing with friends. I'd even venture to say a large majority. There are hundreds and hundreds of more compelling ways of organizing a game than the old general chat system. Most of the time those were purely for harassment and scamming anyway. With a little work I'd imagine this being a boon to the community.
As for name and password games I don't know why you'd need that when you can set your games to invite only and then invite people from your friends list. And now we have the crux of your argument. You're clamoring about casualization and stripping down of mechanics without realizing some of the things that have changed and for the better.
I'm not suggesting its a perfect game at this point, but rosy colored nostalgia glasses seem to be coloring what you're seeing.
I'm pretty excited to try hardcore mode once I get through the regular game.
What really intrigues me is the Auction House. I think it would be a fun game in itself if the market would normalize, but my only major gripe is that Blizzard doesn't have tools set in place to let it do so. People end up selling items for ridiculous off market prices, and as a result the entire thing is completely flooded with crap nobody is buying. IE. there a 300 of a single rare item going for 100x what anyone is willing to pay for it, and 5 of those items are actually set at reasonable prices and end up in bidding wars but they are smothered by the 300 other overpriced items and people can't find the 5 worth bidding on. It's madness.
As far as the graphics go; yes, it would've been nicer if it also noticeably raised the graphics bar compared to games where I don't only desire to see a distorted mess of rended, demon spawn flesh chunks around me. This is preferred to a slew of beautifully rendered, graphically-intensive (i.e. expensive), DirectX ∞ shader-applied, *alive* hellspawn, standing around a (now) blood-filled set of armor that has obviously taken a 10% hit to durability.
Anyway, hardcore wizard BloodNinja is almost to level 20.