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Finishing up the external GPU enclosure

Finishing up the external GPU enclosure

If you’ve been following along, I decided to build an external GPU for CUDA development and mobile robotics. In the first part of my article, I explained the actual eGPU controller and in part two I started building the enclosure for it. In this part, I’ll be wrapping up the external case build for my custom-built external GPU.

On day two, you can see that the lower case is basically complete and is now passively cooling, since the back of the case already has a “wavy” vent—but I still need some venting holes in the front.
The initial idea was to cut away a bit of area for “few” 80mm fan grills, however, someone got too excited (not me) to help and went ahead and cut out two big rectangular areas for me. Obviously the adage “measure twice cut once” wasn’t known here.

External GPU enclosure first cuts

I feel pretty....

Look, two big ugly rectangular areas, it reminded me of this.

Anyways, the damage was done, and those two areas are actually the same size as my fan grill, which leaves me no way to mount it—or at least no easy way to mount it. The nice and easy solution is to find a bigger grill to cover it, but since I don’t have any, I have to salvage it from elsewhere. Voila, the front HDD fan intake will work!

Ugly hole be gone!

Ugly hole be gone!

External GPU enclosure hole covered

Problem solved!

The initial plan was mount the PSU on the bottom of the case, since the PSU is much heavier, but now the case is much longer than the PSU—so the PSU is going on the top. I was going to build an upper housing for it, but I crapped that idea.

External GPU custom bracket for power supply

The new bracket for the PSU

In the end I decided to make two simple mounting brackets for the PSU, by salvaging the same front part of the case. I replaced most of the screws with rivets, so now there are only six screws to take the case apart instead of more than 30.

Finished product

Here is what my mobile workstation looks like now:

Allen Pan's custom-built mobile robotics development workstation

My custom-built mobile robotics development workstation

Look, dual GPUs, and they work properly!

Device Manager showing custom external GPU working

Ta-da!

Stay tuned for benchmarking!

Comments

  1. Garg
    Garg Holy crap it works! I've got an 8600M GT in my laptop, too. Wish it had a GTX 560 buddy. Looking forward to benchmarks!
  2. Storrm
    Storrm :D heh heh heh looks nice and pretty from far away... spouse the only matters is it works. nice work once again. i feel like this is one case where that old saying "but can it run crysis?" is a real question. i know theres a whole bunch of problems with running a game on it with the bandwidth but i find the idea highly amusing
  3. allenpan
    allenpan bandwidth limitation only occur with "huge" texture file, aka, stupid Rage with "ultra setting" but if it use high compressiong texture is ok... lik S3C
  4. Garg
    Garg I was surprised to find out that bandwidth reduction due to less PCI Express lanes is apparently not a huge deal.
  5. allenpan
    allenpan as i mention before as long as there is texture compression or "not huge" texture file it will be ok, so far seems to me with shader you dont need high res texture to make it "life like"
  6. Storrm
    Storrm yea good old Rage, i feel like thay patched that at some point(haven't played it, watch it on youtube). my brain sees S3C and goes "star craft 2 misspelled?" what do you mean by S3C? i may know what you mean but my brain just isn't registering.
  7. allenpan
    allenpan sorry S3TC, (S3 Texture Compression)

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