We just received a PDF of the decision report from Australia’s OFLC regarding their decision to refuse classification for Valve’s Left 4 Dead 2.
The game contains violence that is high in impact and is therefore unsuitable for persons aged under 18 years to play.
The game contains realistic, frenetic and unrelenting violence which is inflicted upon “the Infected” who are living humans infected with a rabies-like virus that causes them to act violently. The player can choose from a variety of weapons including pistols, shotguns, machine guns and sniper rifles. However, it is the use of the “melee” weapons such as the crowbar, axe, chainsaw and Samurai sword which inflict the most damage. These close in attacks cause copious amounts of blood spray and splatter, decapitations and limb dismemberment as well as locational damage where contact is made to the enemy which may reveal skeletal bits and gore. Projectile shots to infected humans can cause abdominal wounds which can reveal innards or even cause intestines to spill from the wounds.
The Infected attack the player in an unrelenting fashion, with numerous foe attacking the player at one time. The use of the “melee” weapons can wipe out several Infected in one blow which cause the above mentioned blood and gore effects. The player kills a very large amount of enemy characters to proceed through the game. Whilst no post mortem damage can be inflicted, piles of bodies lay about the environment.
The interactive nature of the game increases the overall impact of the frequent and intense depictions of violence. This coupled with the graphic depictions of blood and gore combine to create a playing impact which is high.
A minority of the Board is of the opinion that the violence is strong in playing impact and therefore warrants an MA 15+ classification with the consumer advice of strong violence.
Decision:
This game is Refused Classification.
There you have it. While some members of the board feel that the game warrants an MA 15+ classification, the majority feel that adults can’t handle the high impact of things like “piles of bodies” and the revelation of innards or even intestines.
Being an adult gamer in Australia is apparently becoming more and more difficult.