If geeks love it, we’re on it

Mobile gaming gets serious. Dead Space for iOS

Mobile gaming gets serious. Dead Space for iOS

A new game in the Dead Space series has recently gone live on the iTunes App Store for both the iPad and iPhone/iPod Touch models. Specifically designed for iOS devices, the new installment continues the story of the previous games, starting three years after the destruction of the Marker in the first Dead Space story. The action-horror game pits you against hordes of Necromorphs yet again in the Mines of Titan, with a few plot twists and turns waiting in the shadows.

Environments are crisp and haunting

Dead Space is taking the iOS platform seriously, complete with an unnerving audio and visual experience. The game sports voice acting and a complete musical score to fit the ambiance. Sound effects show attention to detail, complete with echoing footsteps and unsettling cries from the unnatural inhabitants of the mines. Visually, the game is fully 3D, including special effects and atmospheric lighting.

Gameplay is designed from the ground up to work with the iOS touch displays in an intuitive manner. Environments are explored and combat is executed via swipe and tap controls. The on-screen HUD is also integrated into the game environment itself to help prevent breaking the suspense of the game. The game also includes two new weapons exclusive to the iOS release, including the Plasma Saw and Core Extractor. Of course, three weapons for the Dead Space universe are also included. The physics-based Kinesis and Stasis Modules from the original Dead Space games are also featured in the iOS counterpart.

Upgrade your equipment at The Bench

Also featured in Dead Space is both a credit-based upgrade system and an in-game real-money store to purchase other various enhancements and goodies. Weapons can be upgraded with Power Nodes when various upgrade benches are visited. The “real money” store offers weapon upgrades, unlocks to various sealed doors, increased overall performance with Weapon Output and Armor Integrity modules, or even investments in Credit Boosters to gain more credits from slain Necromorphs. While it does cost real money for the in-app upgrade store (for instance, the Weapon Output module upgrade is currently $1.99), it’s still a great way to add to the experience or make life in the game a little bit easier.

As an added bonus for picking up Dead Space for iOS, you get a special secret unlock in Dead Space 2 for Xbox 360, PS3, or PC. All you have to do is register the game and follow the directions, and its yours. You can pick up both the iPhone version and the iPad version from the App store.


  1. primesuspect
    primesuspect I think I love the "buy cheap, pay tiny amounts for in-game content" model... And it sounds like they're doin' it right.
  2. Thrax
    Thrax I hate microtransactions with a burning, furious passion.
  3. Bandrik
    Bandrik I'm personally a little bit off-put by the real-money shop, but... I guess you can think of it as the legit Game Genie of today's gaming mentality. Spend a little bit more to make the game a bit easier. Some may argue it punishes less skilled players and their pocket books, but the Game Genie wasn't cheap either back in the day.

    I guess in the end of the day, you can always skip the in-game real-money store and just accept the game may be harder than if you had caved and spent more cash. I could live with that. But ultimately, I REALLY think that micro-transactions should be limited to things that don't significantly alter the gameplay, like offering different costumes/skins, bonus levels, and maybe a few new weapons/tools that are balanced with what's already out there (doesn't make things easier, just adds variety).

    Also, I loved my SNES Game Genie. Messing around with games and doing things you normally could never have done was awesome.
  4. chrisWhite
    chrisWhite This is sitting on my wishlist waiting for me to finish the original game, look really good. I don't mind the micro-transaction model at all, particularly on devices.

    I'd hardly call this the first time iOS gets serious about gaming, particularly when Infinity Blade was released a few months ago. Perhaps this is the first time we've gotten a really serious game tied to preexisting console & PC IP.
  5. Sledgehammer70
    Dead Space is a universal app, meaning you buy it once and it will work on both the iPad and various iPhone/iTouch models, all while scaling appropriately—a feature I wish more games would support.

    Dead Space has 2 different builds, one for iPhone/iPod touch $6.99 & one for iPad $9.99. You will need to buy the app on each device. As with any iPhone App you can run them on an iPad but at iPhone size only. So in other words the game is not universal :(

    As for in game purchases, they are not required to complete the game or to get all the unlocks. The purchase system allows users to buy upgrades ahead of time if they so desire. In all the system works for impatient gamers who want to get a boost in gear/weapons right away.
  6. primesuspect
    primesuspect Sorry about that. The info has been fixed.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!