For no reason other than I am an unabashed Zelda fanboy, and I am terribly excited for this game, here are all the art assets and videos released by Nintendo so far for this game.
One thing that stood out immediately to me, and strikes me as slightly offensive, is that in these trailers, Link appears to be right-handed. He has been left-handed in every Zelda game up until now. Perhaps it has something to do with the sword usage via Wii Motion Plus, or the videos have been mirrored for some reason. Weird.
Anyways, The Legend of Zelda Skyward Sword will be available on November 20th: Amazon, Buy.com, and basically everywhere else.
Here’s the Nintendo press release for the game, including neat info about the music CD pack-in:
FEATURES:
The Legend of Zelda: Skyward Sword boasts the most realistic sword combat of any game to date, turning every encounter into a challenge of both brains and brawn. Wii MotionPlus technology accurately translates the angle of every sword slice, effectively putting Link’s blade in the player’s hand. Analyzing enemy attack and defense tendencies and counteracting with precise swings of the sword provide a satisfying experience that blends puzzle-solving with a new and distinctly unique combat system.
Explore a massive, multilayered world that seamlessly blends soaring exploration in a sea of clouds with intense ground-based adventuring that blurs the line between the main world and traditional Zelda dungeons. Link™ soars through the skies on the back of a noble bird and dives beneath the clouds to the continent below in an epic quest that lays the foundation for the events in the critically acclaimed The Legend of Zelda: Ocarina of Time.
Prepare for intense puzzle-solving as only The Legend of Zelda games can deliver. Exploration of the forests, volcanoes and deserts requires players to think on their feet as they solve puzzles, overcome obstacles and escape deadly traps. Once they find their way to each dungeon, they are confronted by even more puzzles guarded by fiendish enemies.
The Legend of Zelda: Skyward Sword redefines the traditional Zelda framework and introduces an arsenal of items, upgrades and rewards unlike any game in the franchise to date. The adventure guides players into, out of and back to dungeons and areas they’ve already completed. Along the way, Link gathers a massive inventory of peculiar items and resources that can be used to upgrade many of his weapons and equipment.
A new weapon upgrade system allows players to gather raw materials from throughout Hyrule that can be used to upgrade weapons, equipment and items.
The game also will feature a boss challenge mode and, for players who need assistance, optional hint movies to help them along.
A special limited-edition The Legend of Zelda: Skyward Sword bundle containing the game and a gold* Wii Remote™ Plus controller will be available when the game launches on Nov. 20.
Every copy in the initial production of the game will come packaged with a special music CD featuring orchestral arrangements of select songs that will be performed at The Legend of Zelda 25th Anniversary Symphony Concert.
UPDATE 10/07/2011:
Here’s a new press release from Nintendo explaining some details about the opening scene and early game:
- Faron Woods and Skyview Temple: The forest is the first location Link visits after leaving Skyloft, an island world suspended high in the sky. The people of Skyloft have never been to the surface, so this stage marks a strange new experience for Link. Traversing the forest leads him to Skyview Temple, where Zelda may be held.
- Dashing: By holding down the A Button, players can make Link run faster and grant him acrobatic abilities, such as the ability to briefly run up a sheer wall to grab onto a cliff. Dashing uses up some of Link’s endurance, which replenishes itself over time once Link stops running. Certain powerful attacks, like the spin attack, also use up endurance. When all of Link’s endurance is used up, his movement is slowed dramatically for a few moments.
- Dowsing: Fi, the spirit of the powerful Goddess Sword and Link’s guide, informs Link that he can use the sword to search for things through dowsing. In dowsing mode, when Link holds out his sword, the sword will beep and provide visual feedback when pointed in the direction of the intended target. This technique can be used to search for many objects and characters in the game. In Faron Woods, Link uses it to search for Zelda, guiding him to Skyview Temple, where Zelda’s aura can be detected.
- Kikwi Tribe: The Kikwis are cute, fuzzy creatures that Link encounters while exploring the forest, resembling a kiwi fruit in animal form. Link can search for the Kikwis in the forest using dowsing. In return, they will help him on his search for Zelda.
- Slingshot: This is one of the first items that Link receives in the game. While it’s not very powerful, it can be used to stun enemies and activate objects in the environment. As with many items in the game, players aim the slingshot by moving the Wii Remote™ Plus.
Trailers
The “Romance” Trailer:
The “Tutorial” Trailer:
The Opening Trailer:
The “Upgrade” Trailer:












































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