Best Of
Re: Stories about Kyle
I think of my first trip to the Warren house for Expo and Kyle showing me his Legos. I think they were Bionicles. He was passionate and his enthusiasm was contagious.
BuddyJ
Re: Stories about Kyle
I was with Kyle up at the Ambrozy cabin. Kyle was just learning to drive and he was excited to think about getting a new car, but he wanted to be able to drive stick.
At the time, I drive a Subaru Impreza (manual) and offered to teach him.
We ended up doing laps in the big field with Kyle learning to drive stick. It was awesome! He had so much fun learning a new thing, and he was good at it!
I hope I was a part of his liking cars, and I was very proud when he posted about buying his new car not too long ago.
l will miss you, Kyle.
Re: Star Wars Episode IX: The Rise of Skywalker
seems pretty likely considering light jedi never use red lightsabers for...lucas reasons? I dunno. Something. The new movies kept to that odd rule though so unless Rey goes bad for a bit that scene seems odd.
Soda
Re: Icrontic on Township
Started a couple nights ago, lvl 13 now so I'll be there soon ish
E8PP8Z
Tushon
Re: The Icrontic arcade cabinet
Our build:
RaspberryPi loaded with roms on a touch screen DELL, and lots of glowing stuff.
Although it's only a 1 player set-up, there's 2 USB ports that can take extra controllers.
Icrontic on Township
There is a mobile game called Township: https://www.playrix.com/township/
It's a compelling, colorful, and casual town/farm builder that hits a lot of the right notes. It's one of those games that looks like this:
However, where it gets interesting is the "co-ops", the "regatta" and the leaderboards.
Allow me to explain:
Township is a game in which you run a small town; you start off like most city builders, with a farm and some fields and some animals and eventually you start building factories to make raw materials and then more complex goods. You level up, you build more housing, you get new features like a zoo and a mine, and so on. The graphic design is top-notch, and the sense of progress and pace is well done; like most mobile games there is definitely a pay-to-win element, but it's not necessary to have fun or progress. It's mostly to speed things up, but this game is pretty forgiving with the "Cash" (the stuff you need to buy things), gives plenty of it away just for playing and participating, and you can play at the max level of the game without ever spending a dime. Content is not gated.
So, it's a good time-waster; BUT:
When you join a "co-op" with other players, you have access to the Regatta, which is a race against other co-ops. You score points in the regatta by completing tasks from a random pool; you pick tasks that are worth points, complete them, and your whole team gets credit in the race. The more points your team earns, the higher up the leaderboard you go. Each co-op competes with their peers for points in a week-long event (there is a one-day break in between races), and the entire co-op gets rewards. It really makes the game much more interesting than it would be without the multiplayer aspect.
ANYWAYS: Icrontic has a co-op. Join me, @Massalinie, @_k, @elyxandra, @lershee, @CrazyJoe, @mewashere03 and others. We were part of another co-op but we had... a disagreement in leadership styles and there was mutiny and anyways now we have an Icrontic co-op.
To join the co-op you need to be level 19, which is much easier than it sounds. Getting to level 19 is basically playing for a day or two enough to learn the ropes. Consider it a tutorial. When you're level 19, ping me and we can get you in! Our co-op code is #CRGNXW
EDIT: Roster link (to friend people before you can get into co-op for help with orders)
Also, I'm gonna make a badge for it :D
Re: The Icrontic arcade cabinet
I just picked up a RasPi 4 for the sole purpose of making a RetroPi machine. I am going to start with Xbox controllers, but I'm hoping at some point to get an arcade-style controller.
Something like this:
I would install the controllers in something like this:
Kwitko
The Icrontic arcade cabinet
Looking for recommendations:
We're going to build a MAME cabinet for ICHQ. I know there are kits and shit and the entire retro arcade game movement has become very polished and accessible. What's the current state of the union when it comes to building your own?
Suggestions appreciated!
Re: The Icrontic arcade cabinet
I'll be interested in seeing where this goes because I've been torn about what I'm going to do with my basement gameroom. We close on a house in three days, it has a nice little basement area, where we have decided on one of those flip 3 in one air hockey, pool, ping pong tables, now the question is what kind of arcade. I was leaning towards just keeping it cheap and easy and getting a few of those little Arcade 1up machines, Pac Man, Galaga, the new Marvel Super Heroes one and saying, good enough. I don't think I can reasonably get a commercial machine down there, it's just too heavy, but my ideal machine would have been the Pac Man pixel bash chill. Anyhow, there is a company call Rec Room Masters, they make ready to build cabinets with good hardware. I thought about one of those knowing that I could take it down a part at a time and assemble it, but I'm not sure I'm as interested in Retropi because my experience messing around with emulation has always been a bit of a headache, I've never been that big a fan of emulators and ROM's and wonky front end interfaces with a too many choices. If I did one, I'd have to discipline myself to be extra selective.
That said, a four player NBA Jam machine would be rad as hell. Let's compare notes on this.



