Doom 3 system requirements

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Comments

  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited July 2004
    Back on the ATI bandwagon, huh Gnome? ;D

    I've never seen anybody shift allegiances as fast as you do :D A few months ago, you were all hot about ditching your Radeon for your nVidia card ;D
  • edited July 2004
    Can someone tell me how my system specs will work in the game?
    My pc (which i got last month) has 3.06 gHZ HT technology, 512 MB DDR Ram, Geforce FX 5500, and Sound Audigy 2.
    I was wondering if i need to upgrade my video card, if so I was thinking about Radeon 9800 Pro or something. If someone can help me with all this please respond asap, thanks.
  • shwaipshwaip bluffin' with my muffin Icrontian
    edited July 2004
    My advice would be to wait till you have it, and see how your PC runs. but that's just me and my cash-strapped self.
  • edited July 2004
    It's actually a shame that I have a pretty high-end comp (in my opinion) yet i gotta spend like $200 for a new card to handle this game (of course i understand how powerful this game is :P)
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    You'll end up spending more than $200 if you want it to play well. The game's not SMP capable, is it?
  • edited July 2004
    well, i was planning getting a radeon 9800 pro at bestbuy, which is $170 with rebate =D
  • mmonninmmonnin Centreville, VA
    edited July 2004
    Thats most likely the cheap version of the 9800. Make sure to get the 256bit. There is the trimmed down 128 bit cards that dont perform nearly as well.
  • edited July 2004
    Well, i read the Doom 3 Bench mark at http://www.anandtech.com/video/showdoc.html?i=1821&p=21
    and if you check the performance tests, the 128 mb performs at the EXACT same FPS, which is all i really need.
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    No, mmonnin isn't talking about the amount of memory, he's talking about the width of the memory bus. You want a 256-bit card, not a 128-bit card. And I'm not sure that it'll run "well" on a 9800 Pro (my definition of well is easily playable at 1600x1200/32-bit & maximum detail)
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited July 2004
    Your definition of well is seriously overstated considering the state of modern game engines.
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    Probably true. But that's still what I expect. AA is basically unnecessary at 16x12, but if I can't have maximum detail and at least some AF at 1600x1200, the system simply isn't powerful enough.
  • edited July 2004
    1600 x 1200? holy crap, i hate that resolution because ican't read the text!
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited July 2004
    Lemme guess. Your monitor is smaller than 21"?
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    Zilea, uh... I run 1600x1200 on my laptop... my desktops run at least 1600x1200, preferably higher (I have a 21" Sony CPD-G520 that'll do 2048x1536)
  • edited July 2004
    I have 3 PCs in my house, my main PC is on a 19" Realsync, my other is on a customized 23".
    This monitor actually has compatibility to 1600 x 1200, but i dont like how smell the text is.
  • edited July 2004
    Well i thik my pentium 4 3,4ghz gainward geforce 6800 ultra 256mb and 1536mb memory should be enought.
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    Iiii dunno... that P4, you know... I've got Pentium Pros that are faster than that... ;);D

    J/K. I've got a 2.8E overclocked to 3.5 in one of my desktops, and despite the fact that I don't like the P4's design, I can't deny that it's a fast machine. :)
  • edited July 2004
    hey woooo, holy shit dude. How do you afford that? Parents? I could no way in hell get my parents to spend over $400 to get that. That's a $1600+ comp. Your parents must be rich :P
  • Geeky1Geeky1 University of the Pacific (Stockton, CA, USA)
    edited July 2004
    Bought it with my own money, along with all my other comps (except the laptop :))

    There's the P4-E system:
    IC7-G, P4-E 2.8, 1GB PC3200, Radeon 8500/64MB, 2 80GB HDDs (I think- it may be 1 80 and 1 60. Or 2 80s and 1 60. I don't even remember anymore. :-/), DVD burner and 52x CD-RW

    The single athlon system:
    NF7-S 2.0, 2600m @ 2.65GHz, 1GB PC3500 (BH-5 chips), R9700 Pro, 2 80GB HDDs, DVD-ROM and 52x CD-RW

    The dual athlon system:
    K7D-L, 2 2500s modded to MPs @ 1.87GHz, 1GB PC2700/3200 (512MB of each), R9000, 4 160GB HDDs, DVD-ROM and 52x CD-RW

    and I've got two other systems in varying states of construction;
    A dual P4 Xeon system:
    PC-DL Deluxe, 2 2.8GHz/533/512k Xeons (have to order those still), 1GB of DDR (still have to order that), R9800XT or better (have to order that too), etc.

    and a dual P3 system:
    Iwill DVD266U-RN, 2 1GHz P3s, 512MB+ of DDR (may need to order some), R7500, etc.
  • EyesOnlyEyesOnly Sweden New
    edited July 2004
    Shouldn't there be a demo out. That way we could try it and know if our rigs are fast enough.
  • ShortyShorty Manchester, UK Icrontian
    edited July 2004
    Pre-Ordered from Play.com :D

    I somehow think my 9800xt, 1gb of RAM and Athlon 64 3200+ should cut it ;)

    Zilea...Why not register? for the forums that feed the news comments.. :D *pimp* *pimp*
  • edited July 2004
    Got an AMD Athlon 64 3200 notebook system from Compaq, w/ 512 MB Ram and 64MB GeForce Mobile 440 graphics card (dedicated graphics memory, and not shared/integrated as in most laptop systems), and wondering if these specs are adequate for Doom 3??
    Also, I heard that laptop systems may have problems loading newer PC games due to encryption and copyrighting codes intefering w/ CD/DVD writer & combo drives, as almost all laptops do not have Read Only CD or DVD (ROM) drives. Any advice??
  • TheBaronTheBaron Austin, TX
    edited July 2004
    the game has several (4?) different rendering paths, so even if your systems gfx aren't top of the line (which they aren't, its a notebook) the game will still run very well on your machine. you just may not be able to see individual dust particles.
    with that said, your laptop is a beast

    about the cd copyrighting, im under the impression that only a few (completely stupid) companies do that, and they damn well shouldn't. i wouldn't worry about it
  • SimGuySimGuy Ottawa, Canada
    edited July 2004
    Yep, 4 rendering paths.

    It will run and look great on the NV10 rendering (DX7) path with the GF4MX (according to the PCGamer review).
  • GHoosdumGHoosdum Icrontian
    edited July 2004
    What resolution do you think it'll run playably at on the Mobility Radeon 9600 (non-Pro 64MB) in my notebook, SimGuy?
  • edited July 2004
    hey guys, i just played doom 3 alpha. ( I had it on a cd for about 2 years from a friend who gave me it ,i never played it beacuse i thought it was a virus, long story short, i trusted him and played it and it worked, not a virus :)).
    Anyway, I was playing it on whatever the default settings were, and I was getting 28-30 FPS when I was just walking around.
    Whenever a monster came into view and I started shooting, my fps dropped to 8-12.
    I indeed will be upgrading to Radeon 9800 Pro
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited July 2004
    You realize that the doom 3 alpha is about 14 months old, and only had one programmed rendering path?

    The alpha is about 4-7 times slower than the real game.
  • C
    edited July 2004
    I got an AMD 1100 gz, 64mb geforce, 256 mb ram. Whats the cheapest way to run doom3 decently?
  • edited July 2004
    All depends on what mobo you have.

    Otherwise, your system would need a complete overhaul to play Doom 3 at all.

    Lucky for computer shopers, a great gaming machine could be easily built for $500 or less (not including monitor).
  • edited July 2004
    yep... i bought mine customized at pcclub.com and i got a pretty awesome comp for like $1100.
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