Orbital Racer(1.72 hours): Won a few races and picked up a few sponsors but not going to play it to much since it is a bit annoying/cheap. Flying around makes me think they simply ripped their environments from Shattered Horizon because the Venus space station and Asteroid race field looks A LOT like several things from that game and it is super weird to catch a shape and immediately think of Shattered Horizon. The game itself is a checkpoint space flying game with dmg and weapons. Using mouse and keyboard you can just point the ship and press W, Pyros dream. Since it does take into account energy you have sharp turns and some curving you need to do to be efficient but by the 7th race I was going against hard CPUs and the only thing screwing me over were EMP missiles. This is the real reason I am not going to try all of the courses, the freaking EMP mines and missiles. Mines you can fly around but for missiles you have to launch flares and the flares have a 25% success rate. You can either wait for an incoming missile message or just hold down the flare button and fly the entire race. The issue is when you are racing and close to each other missiles will have a 100% hit chance so flares are not very useful. Just getting out in front and laying on the speed is the only thing that seems to be very useful in the game. Visuals are pretty good for a small as you get particle effects, light changes, reflections, and some interesting HUD and course markers. If you bought the Ukraine pack you should have a key for this and I think it is worth 45 minutes of play just to see what it looks like. Wish there was LAN or multiplayer built in because it would be a fun party style game for an hour with friends as you play bumper cars on a track.
Games Completed: 180
Time: 12 weeks 78.42 hours
Raft(17.5 hours): Calling this done as we have completed all of the story line. Pretty fun adventure, crafting survival game. You make a raft from trash you find floating in the open ocean and things you find on the occasional island you run across. There is an aggressive shark that continual attacks your boat ever X minutes. The story is very lose because it amounts to something horrible happened in the world where everything flooded and you are one of the couple of survivors. You need to build and research tools to navigate the ocean and find out what happened.
Games Completed: 181
Time: 12 weeks 95.92 hours
bitburner(1778.6 hours) - text based idle hacking game that uses js. Beat about 1/3 of all of the nodes but really just getting bored since the mechanics never really change. Kind of interesting game to understand how it works and find the better scripts for auto playing plus the strats to make your time between resets less futile.
Games Completed: 182
Time: 12 weeks 100 hours
Maneater(10.6 hours) - 100% on this game for the base version. Game looked fun when I heard about it but I didn't buy it on launch and then within a month it was free on Epic...sweeeeeet. Started playing the game right before and during EXPO which was fun and I did enjoy it though it felt hard to play more than an hour or two straight since you are a shark doing missions and there is very little variance; go here kill these or swim around and find POIs.
The game is a mocumentary style TV show following a shark hunter and shark as they battle it out in the swap lands. Everything is over the top but it really adds to the feel of the game since there are times you have to hop around on land to eat people and munch on a sign post. There are different classes of missions to perform in each region of the map and completing things helps unlock other missions which eventually give you enough resources to evolve/upgrade or unlock new mutations for the shark.
Since you are a shark and the game is not a pure skill based game as you go through you can modify or upgrade the mods on your shark either making you really tough, drop poison around you, or electrocute things. Do enough and you can unlock the entire set for an added bonus. This is useful and also a by-product if you normally work on completing all the missions and this is really needed to complete the final boss fight along with some of the toughest animals like a mad orca or a white sperm whale. The map for sure understands its meta needs and plays to it but a narrator talks the entire time and quickly runs out of lines to cover the very generic actions you do.
The game was a lot of fun expect for the initial grinding needed to get up to lvl 10, max lvl 30. You do get free play after beating the boss and they do a short lead into their DLC for a new side campaign but it didn't feel very compelling plus it raises the lvl cap to 40 so eh for a free game.
Games Completed: 183
Time: 12 weeks 110.6 hours
Orcs Must Die 3(32.2hours): Been waiting to play this game. @Massalinie and I plowed through the campaign together because since OMD2 it seemed like several maps are designed for two people, unless you play the silly meta. The game feels the same with just two new characters and new maps, which is good. There are new WAR maps where you get access to some large scale traps like a squad of archers or massive spring/freeze pads. The normal difficulty is a bit easy for most of the maps until they decide to throw a dozen runners at you or some other BS designed to kill a perfect run. However, the hard difficulty is so freaking over the top I hate it. Passed a couple maps but then quickly it became apparent the traps are pointless you have to play the DPS meta to actually clear levels on that difficulty which I hate. I want a tower defense game not a hack and slash that requires only min/max metas.
Still had a lot of fun playing it through campaign, endless, and the scramble mode. Going back for perfects on levels and learning how to screw up the enemy AI routing is fun.
Games Completed: 184
Time: 12 weeks 142.8 hours