Expo Icrontic 2012 Hunger Games

MyrmidonMyrmidon Baron von PuttenhamCalifornia Icrontian
edited June 2012 in Community
It's been brought to my attention that there's no OFFICIAL thread for this. Apologies for the extremely late notice, then.

We are scheduled from 6pm to 7:30pm. This will hopefully be done in that time period and not overlap the wine and cheese party.

I have 24 slots. Thus far, those who have expressed interest are listed below. If you'd like a spot, go ahead and holler.

@Gnomequeen
@Cola
@Midga
@BobbyDigi
@CrazyJoe
@UPSLynx
@Cannonfodder
@pragtastic
@Annes
@UPSHitman
@Spencerforhire
@ErrorNullTurnip
@Guppy
@Rexxar
@Redburn
@Teramona
@UPSKingpin
@UPSFooman
@Bandrik
@Ryokyo
@lmorchard
@Zanthian
@Thrax

That's twenty-three. There were some statements in the other thread that were kind of one way or the other (looking at you NateDog, are you even here?).

If you want in, please sign up below. First come, first served - although perhaps we can schedule a second running, if it goes well?


Quick Rules
-Last one alive wins.
-You can build shit. Some servers don't let you. I do.
-NO FIGHTING IN THE SPAWN. I couldn't come up with an easy way to take care of this, so we're on the honor system. EDIT: The spawn is the poorly lit area that you actually spawn in, not the cornucopia. You can fight and wail on people all you want in the cornucopia.
-The server is set to hard. Hunger will kill you.
-Animal item spawns have been tweaked - some drastically, some not so much. You'll figure it out preeeeeeeetty quick.
-This is proper hunger games style, act sporting... or we'll make you. :)
-If for some reason the elevator that transports you from spawn to cornucopia doesn't work, start jumping like a madman and a GM will build you out. We're watching for that.

Questions, comments, concerns, any other signups?
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Comments

  • ErrorNullTurnipErrorNullTurnip Illinois Icrontian
    I'm in. No idea what I'm doing, but I'm in.
  • GuppyGuppy Warren, MI Icrontian
    I'm in.
  • RexxarRexxar Maryland Icrontian
    Rexxar is in!
  • TheRedburnTheRedburn Spaceman K Detroit, MI Icrontian
    TheRedburn shall play your puny games
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    It's been brought to my attention that the 'no fighting in spawn' clause is being misconstrued.

    You will spawn in a chamber BENEATH the cornucopia. No fighting in there. You will then enter an elevator chamber and be raised to the cornucopia. At that point, feel free to beat the crap out of one another.
  • TheironhandTheironhand Centerline, Michigan Icrontian
    Will non attendees be able to watch if there is room?
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    I don't know that people outside of the LAN will be able to hop onto the server too easily. I hope to record the game and post on youtube, though.
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    Meeeeeeee!
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    I will be the first to die, guaranteed... but I feel like this is going to be too awesome to not die in.
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    Update on THAT note, I don't have fraps, I'm not sure who does, and xsplit isn't working on my laptop, so a stream is out... I'll hunt around ICHQ to find someone that can record or stream, but don't hold your breath. :(
  • UPSKingpinUPSKingpin Sir Elkhart, IN Icrontian
    In.
  • UPSHitmanUPSHitman The Big Nasty Indianapolis, Indiana Icrontian
    UPSFooman wants in too
  • UPSHitmanUPSHitman The Big Nasty Indianapolis, Indiana Icrontian
    Ryokyo wants in on this
  • BandrikBandrik Elkhart, IN Icrontian
    IN IN IN IN IN IN IN IN.ini
  • Me ryokyo want in
  • lmorchardlmorchard {web,mad,computer} scientist Portland, OR Icrontian
    i can punch things. is too late to become punching fodder?
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    Lucky we pushed it back an hour. :P
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    I wasn't the first to die!
  • ThraxThrax 🐌 Austin, TX Icrontian
    ENTurnip = get bent
  • TeramonaTeramona Consulting Tea Specialist Best Coast! Icrontian
    ENTurnip = get bent


  • I like how @gnomequeen wanted to ally, then she cacklingly attacks Cannon with her fists the second she sees him... and then dies.
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    Sorry about all the bugs in the beginning, kids - thank you for putting up with the very slow start!

    Hopefully everyone had fun, let me know if you thought something sucked, so that I can fix it!

    Since the lot of us who worked on the map are proud of it, here's the design:

    The general design philosophy is that fun comes from two places: the threat of another player, and the threat of the environment. Death by environment is less fun than death from people. To this effect:

    -There are NO TRAPS. This is because players dying to environment is not fun at all.

    -There are TWO scripted events, the first being the volcano.

    The rest of the environment factor was built into map design - the map was designed to funnel people into certain areas by using risk and reward. As an example, the risk of going into the river is based on the lack of cover and difficulty exfiltrating, the reward; that it was the only reliable food source. A small amount of cover was placed in the river in the form of trees, reducing the risk of that small zone - effectively creating a 'funnel' into the high-reward zone, which we had hoped would force players together.

    Thaaaaat one didn't work. But there were LOTS more. Tons of time was spent designing this map - I can't even talk about all of it.

    Additional environmental factor was built into training the GMs. There is a GM manual floating around google docs which we used to set GM boundaries, etcetera. We are allowed to mess with players, but only to try to force them into different players. Bandrik knows this firsthand - he exploited his way out of the map (sneaky sneaky!) and a GM tried to funnel him back in. He wouldn't follow the funnel, so he wound up dying to the lava pushing him in. People in the desert were supposed to be 'running scared' after a fight, and that area was designated for explosions to herd the players around.

    EVERY SINGLE PART of the map has a purpose. Some worked better than others. My favorite is the volcano:

    Upon entering the cornucopia, players were supposed to notice the big, easily defensible mountain surrounded by water. We had hoped that someone would fortify the area, expecting to stay safe. When the fortifications came under attack, we wanted to erupt the volcano - effectively robbing the player of fortifications, and possibly his life. The latter is against the PVP philosophy, but we decided the thrill of the defender ESCAPING the volcano would be worth more than the risk of death by environment.

    Midga's experience represents a failure in the philosophy - he was not driven out of his hidey-hole fast enough, and when we finally DID blast him out, a group of slimes that had had time to spawn devoured him. He needed to be driven out earlier and more carefully, so that he could determine more of the map dangers and accumulate resources before winding up in his hidey hole.

    Finally, the two scripted events: The volcano was one, the systematic burning of the forest and seeding with creepers was the other. We had hoped to drive tree-climbers to the very dense forest and keep people out of the resulting 'wasteland' with creepers, slowly driving players closer and closer as the end drew near.

    Anyway, I'm horribly glad this all worked out - my heart was positively breaking when we nearly couldn't play it! Thank you all for playing!
  • AlexDeGruvenAlexDeGruven Wut? Meechigan Icrontian
    From watching @myrmidon's screen during the event. I might want to participate in the next round.
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    I like how @gnomequeen wanted to ally, then she cacklingly attacks Cannon with her fists the second she sees him... and then dies.
    I didn't know who I was attacking?! I was just scared! He looked dangerous!
  • RyanFodderRyanFodder Detroit, MI Icrontian
    This was better than I imagined it could have been.

    Big hats off to @Myrmidon @Tiberiuslazarus and @Tushon for all the work that went into this. I would participate again in a heart beat.
  • MyrmidonMyrmidon Baron von Puttenham California Icrontian
    @d3k0y also put in a ton of work to build the server. He's the gentleman behind the elevators, among other things... and fitting 24 elevators in the radius and form factor we required was a pretty tall order.
  • Thanks to everyone for participating.

    Congrats to the following:

    1st place: @rexxar
    2nd place: @pragtastic
    3rd place: @ErrorNullTurnip
    Most Kills: @ErrorNullTurnip
    pragtastic
  • TushonTushon I'm scared, Coach Alexandria, VA Icrontian
    I'm the least of the gamemasters and I didn't even get to see it :/ I'll have to watch the recording some time. Great idea/push from @Myrmidon and the others for making it happen.
  • AnnesAnnes Tripped Up by Libidos and Hubris Alexandria, VA Icrontian
    Good god, that was fantastic amounts of fun. From @Rexxar - "that was entirely too stressful for a game." Well done, sirs.
  • d3k0yd3k0y Loveland, OH Icrontian
    Yeah I am very much looking forward to the recording when someone can direct me to it.
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