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“Let’s make Psychonauts 2 happen”

“Let’s make Psychonauts 2 happen”

Psychonauts screen shotSigned, Notch.

RockPaperShotgun published an interview with Psychonauts creator Tim Schafer of Double Fine Productions today; in the interview Schafer mentioned that he’s pitched Psychonauts 2 “several times” to publishers but none have bitten yet.

It seems like maybe Markus “Notch” Persson is a RockPaperShotgun reader; he tweeted this morning, “Let’s make Psychonauts 2 happen” after asking “How many millions, exactly?”

Psychonauts is one of those cult classics; a game that players fall deeply in love with and keep talking about even years after they’ve shelved it. Our own review, back in 2006, was gushing. Many people who had never played it when it came out got introduced to it more recently as part of the Steam “Great Gift Pile” event.

Fans have been clamoring for a sequel (almost as hard as they have been for Beyond Good & Evil 2), and apparently Notch (the creator of Minecraft) is one of them.

This drama is unfolding in real time, as Tim Schafer has just started waking up and checking Twitter. You can follow @TimofLegend and @notch on Twitter to see the banter as it happens.



  1. Cliff_Forster
    Cliff_Forster Tim Schafer specializes in making great games that connect with a niche audience. In other words, critically acclaimed flops. He is brilliant, but he is not in touch with the sensibility's of the core gamer, and if he were, he would not care to make that type of game. I don't think anyone interested in making money would finance another big budget studio production for him, and that's a shame, he has allot to offer. He really needs to consider smaller independent projects that require less risk and financing, ones that his niche audience can make profitable. Multi Million dollar Studio games are not his thing.
  2. BHHammy
    BHHammy Bit of a fangasm here: I would just utterly die if Psychonauts 2 was made. All my love.

    Psychonauts had it's share of issues, but it's a game that you HAVE to experience from beginning to end, and with as many ways these days for you to have access to it, there's really no excuse.

    Personally, I'm really interested to see how a Tim/Notch business relationship would go. Notch continues to utterly astound me with how he goes out of his way to promote folks and boost good games that otherwise might not have a chance. So if there was anyone I'd want to put faith behind funding Psychonauts 2, it'd certainly be him.

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