Icrontic on Team Fortress 2

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Comments

  • FelixDeSouzeFelixDeSouze UK New
    edited February 2008
    Where do you find the pictures to take when hitting 'F5' when you get taken down??
  • HawkHawk Fla Icrontian
    edited February 2008
    Go to this adress on your C drive...
    C:\Program Files\Steam\steamapps\username\team fortress 2\tf
    It will be your username set where it says username.
    This will be the address where the screenshot file is...
    Just open the screenshot file and click on any of the TGA files in there..
    All TGA files in there are screenshots you've saved...
    You'll also need a program that opens TGA files...
    Photoshop, Paintshop, or even the gimp.
    GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages.

    I use irfanview.
    It supports opening many different file formats for image resizing, converting image formats, etc., and it's free.
    IrfanView is a very fast, small, compact and innovative FREEWARE graphic viewer for Windows 9x/ME/NT/2000/XP/2003/Vista.

    Hope this helps you out.
  • FelixDeSouzeFelixDeSouze UK New
    edited February 2008
    Sweet, thanks Hawk.. I have Photoshop so will open them with that!!!!

    Thanks again! :D
  • FelixDeSouzeFelixDeSouze UK New
    edited February 2008
    woohoo, found them...

    Edit: OWNED by PRIME!!!!
  • TiberiusLazarusTiberiusLazarus Icrontian
    edited February 2008
    Keebler what's this I hear about you giving up TF2??? You can't just quit cold turkey! You'll be back...you'll be back.
  • NiGHTSNiGHTS San Diego Icrontian
    edited February 2008
    So melodramatic.
  • fatcatfatcat Mizzou Icrontian
    edited February 2008
    KA_PLEWEY!!!

    lute.jpg
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited February 2008
    Nice. I should start taking pictures of my burninating.
  • TBonZTBonZ Ottawa, ON Icrontian
    edited February 2008
    fatcat wrote:
    KA_PLEWEY!!!

    lute.jpg

    This is an awesome screenshot!
  • TiberiusLazarusTiberiusLazarus Icrontian
    edited February 2008
  • GargGarg Purveyor of Lincoln Nightmares Icrontian
    edited February 2008
    I'm borrowing an empty room at school with a projector system tonight, and my laptop runs TF2 just fine. :D
  • MAGICMAGIC Doot Doot Furniture City, Michigan Icrontian
    edited February 2008
    Gargoyle wrote:
    I'm borrowing an empty room at school with a projector system tonight, and my laptop runs TF2 just fine. :D

    awesome.

    My step-up card finally gets here monday. its been like 2 weeks since i sent my old card out, and i had no substitute. sucks.

    I cant wait to play.
  • UPSHitmanUPSHitman The Big Nasty Indianapolis, Indiana Icrontian
    edited February 2008
    HAHAHA! Man UPS Is having all kinds of fun playing on your guys server. Thanks for letting us continue to mouch of you guys. We all love the Icrontic TF2 server!
  • GHoosdumGHoosdum Icrontian
    edited February 2008
    I'm sorry that I haven't gotten much play time lately, you UPS folks seem like a ton of fun. Seems like you belong here... you'd better keep playing on the IC server, you guys are IC folks now! ;)
  • airbornflghtairbornflght Houston, TX Icrontian
    edited February 2008
    Hey guess what I did. I bought the orange box. Not a huge gamer but I figured I should see what all the fuss was about. Hopefully I didn't miss the crazy train. Now how do I get on the IC TF2 server?
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited February 2008
    oh snap
  • QCHQCH Ancient Guru Chicago Area - USA Icrontian
    edited February 2008
    IC Teamspeak

    IC TF2 Server


    TF2 Map Pack

    If you want to help pay for the server... Clanpay
  • airbornflghtairbornflght Houston, TX Icrontian
    edited February 2008
    Apparently I am one without teh permiss10nz..


    k thx bye
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited February 2008
    Fixt
  • WinfreyWinfrey waddafuh Missouri Icrontian
    edited February 2008
    GHoosdum wrote:
    you'd better keep playing on the IC server, you guys are IC folks now! ;)

    It's true we've signed all the necessary legal papers:tongue:
  • primesuspectprimesuspect Beepin n' Boopin Detroit, MI Icrontian
    edited February 2008
    Welcome.....

    to the

    family.... :ninja:
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    edited February 2008
    http://www.icemat.com/products/icematsiberia/icemat_siberia_headset

    I hear these are outstanding. I've been thinking about buying a set for awhile now. Only problem is that it's not closed-ear. The ear muffs are open on the back, allowing ventillation, but sound escapes as well. Plus the mic isn't attatched, it clips to your shirt or wherever you want it. No big deal for me... I just don't know if I'd like the open ear.
  • ThraxThrax 🐌 Austin, TX Icrontian
    edited February 2008
    Sennheiser PC-350. You'll never need another headset -- or headphones -- again.
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    edited February 2008
    haha whoops.. Wrong tab. Appreciate the recommendation Thrax, I'll check them out.
  • CrazyJoeCrazyJoe Winter Springs, FL Icrontian
    edited February 2008
    My headset from Unreal 2k3 and they work just fine... No $300 headset needed for me... :-)
  • UPSLynxUPSLynx :KAPPA: Redwood City, CA Icrontian
    edited February 2008
    GHoosdum wrote:
    I'm sorry that I haven't gotten much play time lately, you UPS folks seem like a ton of fun. Seems like you belong here... you'd better keep playing on the IC server, you guys are IC folks now! ;)


    Without QUESTION. We're like the server, we like the crew. I'm in for life. Sort of like a gang, but without the unecessary beating of me just to join. And the murder, and the drugs.... maybe not so much like a gang.

    But plus the killing, and guns and weapons in TF2, violence, trash talking...

    Maybe i was right in the first place.
  • GnomeQueenGnomeQueen The Lulz Queen Mountain Dew Mouth Icrontian
    edited February 2008
    UPSLynx wrote:
    Without QUESTION. We're like the server, we like the crew. I'm in for life. Sort of like a gang, but without the unecessary beating of me just to join. And the murder, and the drugs.... maybe not so much like a gang.

    But plus the killing, and guns and weapons in TF2, violence, trash talking...

    Maybe i was right in the first place.

    Who said we weren't going to beat you?
  • primesuspectprimesuspect
    gets ready for another beating
    Beepin n' Boopin Detroit, MI Icrontian
    edited February 2008
    gets ready for another beating
  • fatcatfatcat Mizzou Icrontian
    edited February 2008
    WOW TOMORROW IS THE DAY!!! (thanks Black Hawk for the heads up!)

    Updates for TF2, Source Engine, SourceTV Coming Tomorrow
    February 13, 2008, 1:59 pm - Chris Bokitch

    Updates to Team Fortress 2, the Source Engine, and SourceTV will be released tomorrow. The updates will be applied automatically when your Steam client is restarted.

    Source Engine
    Refactored how lightmaps are downloaded to the graphics card at level load. On some hardware configurations this can lower level load times significantly
    Optimized some particle systems to improve performance on some hardware configurations
    Player stats are now sent up as they change, rather than when the player dies
    Improved playback of sub-frame sounds
    Fixed a crash caused by alt-tabs during map load
    Eliminated unnecessary temporary memory allocation in scenefilecache


    Team Fortress 2
    Badlands released

    Changes to Dustbowl
    Added a new access point to the stage2 attacker gates (drop-down left from spawn), allowing attackers a way to reach the left route without being subjected to the spam and sentry gun fire
    Fixed a gap in stage 3, cap 1 that allowed a player with to wiggle above the "ceiling" clip
    Fixed a gap behind stage 1, cap 1 house
    Fixed a high perch on stage1 cap1 house roof
    Fixed a perch offering view of nodraw textures and the skybox (stage1 cap2 rock barrier)
    Fixed a few places where rockets/demoman pipes could pass through non-solid models
    Sealed up a gap over stage1 lower startgate
    Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them

    Changes to Capture the Flag Well
    Fixed trains not starting on map spawn
    Removed cap association from red spawns that were spamming console

    Changes to Granary
    Removed spawn timing advantage from the middle (from -3 to 0)
    Fixed several model perch exploits (red, blue cp1 gate and blue cp2 gate pipe)
    Fixed a few places where players could get stuck between containers and silos
    Adjusted playerclips on red container that made it appear like players were floating

    Added a small delay (200 ms) before a zoomed sniper shot can get a critical hit
    Added server side convar mp_fadetoblack. Same functionality as Counter-Strike, used mainly during in-person tournaments and LAN events
    Added flamethrower "sizzle" sound when the Pyro is hitting a target
    Updated explosion debris to be a bit darker
    Fixed idle players not being kicked from the server if mp_allowspectators was set to 0
    Added ctf_well to the default mapcycle.txt file
    Added ctf_well to the default motd.txt file
    Fixed floor tile material type
    Fixed some weapon damage info missing from TF2 game stats
    Made some small changes to the Demoman viewmodel that were causing performance problems
    Added exec'ing a .cfg file on the client when you select a class to play.
    Added a new timer to the HUD to show the value of mp_timelimit. This is useful if you're playing a timed match on 2Fort, where you only set a timelimit on the server and no other win conditions.
    Added server log entry for buildings destroyed by their owner
    Fixed sentry gun shadows being clipped
    Updated glass material
  • CBCB Ƹ̵̡Ӝ̵̨̄Ʒ Der Millionendorf- Icrontian
    edited February 2008
    What time tomorrow?
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