OMG The infinite uber sucks big balls. I was on a server last night and there was a guy that had infinite uber walking around killing our entire team with the bone saw. Then he stood on the teleporter and my whole team got stuck there because we spawned inside him. It made me hate the game while he was playing. They need to fix that NOW!
Thats retarded. Another gay thing is the new syringe gun. I was a pyro and i snuck up behind a medic. I flamed the heck outta him but he turns around a starts needling me. +3 +3 +3 +3 +3... HE KILLS ME!!! Im all for the new gun but i dont think the medic should become a dominate class.
Damage can be done through the doors during setup. I don't remember being able to do that on other levels. (please correct me if I am wrong)
Since the release of the Oranje Bawks, I can recall this happening on most of the maps early on. In dustbowl people could snipe you through the gates, typically through the small creases between the two gates. I also recall pyros running in to the gate during section 2 point 1's setup and being able to burn everyone inside. Definitely lame, but Valve got it fixed. I'm sure they'll do the same with GR.
Weezer, I know what you're saying. Medic should be this buffed. But don't forget, Valve will be adding more class upgrades until everyone else is upgraded. This will even it all out eventually, hopefully Valve is prudent with those updates.
Valve has to be careful doing all this stuff though, if you screw something up you can ruin a game. It's kinda like Counter Strike Source after they fiddled around with the buying system and stuff, which made it retarded. Then a bunch of servers just ran their own "mods" which prevented the new "updates".
Valve does seem pretty responsive to public opinion though which is very encouraging. If enough people complain that a class is OP, then Valve usually takes steps to nerf. i.e. the pyro and demoman during parts of the beta were OMGWTF ridiculously powerful. And a week later it was much more balanced thanks to some fixes by Valve.
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed unlimited UberCharge exploit
Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed unlimited UberCharge exploit
Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons
Iceman (the new guy playin on the IC server) said that hackers ALREADY found a new way to use the unlimited uber. I actually played on a server where some gay fags weree doing it.
Why don't we set up a few practice sessions first and see who shows up and how things go. That way we can get an idea of what were dealing with before we commit to anything.
Comments
Since the release of the Oranje Bawks, I can recall this happening on most of the maps early on. In dustbowl people could snipe you through the gates, typically through the small creases between the two gates. I also recall pyros running in to the gate during section 2 point 1's setup and being able to burn everyone inside. Definitely lame, but Valve got it fixed. I'm sure they'll do the same with GR.
Weezer, I know what you're saying. Medic should be this buffed. But don't forget, Valve will be adding more class upgrades until everyone else is upgraded. This will even it all out eventually, hopefully Valve is prudent with those updates.
edit/ And a Rambo suit for the heavy. He should definitely have a Rambo getup when hes mowing down everyone in site.
Valve does seem pretty responsive to public opinion though which is very encouraging. If enough people complain that a class is OP, then Valve usually takes steps to nerf. i.e. the pyro and demoman during parts of the beta were OMGWTF ridiculously powerful. And a week later it was much more balanced thanks to some fixes by Valve.
We shall see.
May 5, 2008 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed unlimited UberCharge exploit
Fixed charge effect getting stuck on the Kritzkrieg when changing class/weapons
, but seriously I don't know either I'm guessing a crazy clan tourney shindig.
I'm down for that! I think thats a great idea!