Yes Square could make it for the PC and I could by a controller, but there is just that inexplicable feeling you get when you are 14 hours into the latest FF title, covered in Cheeto dust and dried up spots of Dew, sprawled out on a couch and 45 minutes late for work that you just don't get from a PC.
Looks like someone didn't read the part about games like Final Fantasy
Actually, I did. The point, as I understood the comment, is that were Square to make Final Fantasy for the PC that you couldn't get the same experience as with a console. This is where my comment to the contrary came from. Without going into the issues of graphical differences, the use of a controller on a PC connected to a TV provides an indistinguishable experience from a console. So there
Without going into the issues of graphical differences, the use of a controller on a PC connected to a TV provides an indistinguishable experience from a console.
I'm inclined to disagree. Even games that were made to be played with a controller, like Assassins Creed, don't feel right on the PC when used with a controller. Maybe it's just me.
Finally having a chance to dive into some of the reveal footage, the thing that impresses me the most about Xbox one is it's operating system. I'm blown away by it's ability to switch entertainment sources, utilize sensible voice commands and gestures from your couch to control every aspect of your home entertainment.
A good HTPC can not match it. The Xbox one's software in the demo, it looks so elegant, so easy and perfect. It's positioned to change the living room home entertainment experience for everyone.
Currently I have a Wii U. I'm impressed at what the controller can do to change how your console interacts with your home theater experience, but lacking blu ray, lacking an HDMI input, it's nowhere near the integration that Microsoft was able to attain. The other issue plaguing the Wii U is sluggish OS performance. Switching anything take's a loading time. Microsoft has tapped into this generations desire for instant gratification in such an elegant way. The software is impressive. I want it.
"So the Xbox One’s OS is broken down to two virtual machines (VM), running simultaneously. One is optimised for games, and the other for apps. You know those instantaneous app switches that you saw at the keynote, going from a game to a movie and back again in a flash? That was the operating system’s VM-layout at work. In simple terms, it runs and draws two apps at once, one on the game side (it seems you can run non-games on this side), and one on the app side. They’re only separated by a display panel, so switching is more or less just alt-tabbing over."
Still early in the game but this sheds a little light into the used game market. I don't know how I feel about it yet, but I know I am all for developers getting more money, and used game prices coming down. If it means I have to transfer a license, so be it.
"A retailer can sell the game for whatever it likes, but the system will ensure that a cut goes to publisher as well as Microsoft. It all sounds fairly logical, but who knows? The truth could be even more complicated."
A good HTPC can not match it. The Xbox one's software in the demo, it looks so elegant, so easy and perfect. It's positioned to change the living room home entertainment experience for everyone.
Out of curiosity, what can the XBox One do that an HTPC can't, aside from play XBox One games?
There is a difference between doing it and doing it well. Yes, an HTPC can do all most of the things a 360 or a One can do, but the the console just does it better. Using Netflix on a 360 is a way better experience that it is than in Windows Media Center, hands down, and that's just one example. I know XMBC is great and all, and there are loads of skins and features but I never got the same impressions that it is as polished as what's on a console. Now take it a step further and at voice and motion controls. I would love to see you walk up to you HTPC and say "PC on" "watch 24 on Netflix". You can't. Yet at least.
Obviously this is going to come down to opinions, but I find XBMC and Netflix both work just fine on an HTPC. I don't use Windows Media Center for anything but CableCard tuning and DVR (~15K hours storage capacity right now).
You're right, you won't see me waking up to my HTPC and say that, but it's not for a lack of the technology. I'll admit the idea of voice and gesture control is interesting, but in practice I'm not a fan. It's much faster to use buttons than it is to speak or wave at a camera and hope I get it right. I don't like the idea of a system listening constantly for a couple of voice commands which may be accidentally spoken in random conversation (the issues for XBox streamers who had a Kinect attached during the XBox One unveiling are a prime example). Also I'd love to see how well it works in a room full of drunken assholes randomly waving and yelling "XBOX OFF XBOX ON PAUSE TV PORN BROWSER GAME BLAAAARRRG!"
Opinion is that magical word. I am also not sure why I am defending the One like it's my children being attacked by a pack of famished bear zombies. I'm still buying one though.
The combination of voice and gesture commands make the Xbox one a more intuitive and elegant platform to control from your couch than any current HTPC. Interfacing with a remote control will seem dated the moment you go, watch TV, turn to HBO, that sort of thing. You see some of the software integration with things like your fantasy sports lineup while you are watching a game, just ask for it, and boom, it's on the side bar. I'm not aware of any HTPC that can do that?
I have to admit, voice commands are sexy. I'd be more than happy to give up the motion controls for certain things because that's the exact same problem I have with touchscreen desktops (awkward to use for long periods of time).
The combination of voice and gesture commands make the Xbox one a more intuitive and elegant platform to control from your couch than any current HTPC. Interfacing with a remote control will seem dated the moment you go, watch TV, turn to HBO, that sort of thing.
You mean after I stop feeling stupid for talking to and waving at my televi....oh yeah. Nevermind.
The combination of voice and gesture commands make the Xbox one a more intuitive and elegant platform to control from your couch than any current HTPC. Interfacing with a remote control will seem dated the moment you go, watch TV, turn to HBO, that sort of thing.
You mean after I stop feeling stupid for talking to and waving at my televi....oh yeah. Nevermind.
From the same guy that is jazzed about looking like this? Come on Bro! You know you wanna wave your arms and talk to your HDTV. It will make you feel all Knight Rider inside.
That's pretty much what I meant. I already do that. Only difference is I'm not trying to control the TV or anything that way. Totally different, right guys?
Basically all of the rumors around the X1's final DRM/internet requirements were confirmed on the Xbox website.
>24 hour DRM >1 hour DRM if not using home console >No games rentals >Used games determined by publisher, participating retailers only >Can lend a game to a friend whom has been on your friends list for at least 30 days, and only once
MS reps also confirmed via twitter that borrowing games/ rentals options will not be available at launch, but they are 'looking at options'
This blows beyond words. This system just keeps getting more and more anti-user. I will not buy and X1 and support this kind of crap, and I hope you guys all do the same. This is a harbinger of terrible, evil business practices in the making. Don't back it.
False analogy and a red herring. The Xbox One didn't have to have the draconian DRM that it does. Microsoft chose that, and their competitor did not. That's the problem, here.
//EDIT: And Steam allows offline play indefinitely. There are no periodic checks. And you haven't been able to loan/rent PC games pretty much ever, whereas that is a staple of the console ecosystem.
I guess I don't understand what the fuss is about. As a PC gamer, the option to rent or borrow games never really existed anyways so who cares if my console can't do it now. I can't even tell you the last time I borrowed a console game from someone.
Most of my devices are online 24/7 anyways, so again, no worries there. If the console needs to check in every 24 hours, go for it.
Now the only thing that would concern me is Kinect being on all the time, but I'll just keep an index card infront of it when I am not using the console. I honestly can't think of anything I do infront of my TV that I would care about anyone seeing anyways, not thatvI really want anyone watching me.
This really just seems like the internet it bitching for the sake of bitching. Maybe if you guys don't buy the console, sales will be super low and they will rapidly reduce the price so I can get one on the cheap.
As a PC gamer, the option to rent or borrow games never really existed anyways so who cares if my console can't do it now.
The people who are console gamers who like to rent and borrow games care. They've been doing that for 20-30 years. It's part of the DNA of owning a console. Don't be so dismissive.
It's change Thrax. What are you going to do when physical media isn't even sold any more and you have to buy everything online? I understand that it's the way consoles have operated for X years, but that's going to eventually end.
It's evident that it doesn't have to end, however. The PS4 doesn't have these requirements, and it will offer many of the same games for the next 10 years. So clearly there is no technical necessity to institute the change. It's financial and political. Shrewd for Microsoft and its partners, but bad for everyone else. See how that's the problem? It's only changing because people want a few more bucks in their pocket.
Even with 100% online purchases, there's no technical reason why you can't gift access to a friend for X number of days in exchange for disabling your ability to play.
Then there are the 24-hour checks, which will disable your ability to use the console for its primary function if you don't connect to the net. PS4 doesn't have this. The PC doesn't have this. Again, there is no obvious technical necessity. It's anti-consumer DRM, plain and simple.
Okay, I'll conceed that the pockets of the few will fatten at the expense of the end user. From what I have read this was put in place to help keep companies like Gamestop from charging close to $60 dolloars for a used game that the developer never sees a dime of. Maybe I was misinformed.
Why should the developer never see a dime of it? Does Ford see a dime when you buy a car used from an owner? Does Rolex see a dime when you buy a watch from an owner? Does Apple see a dime when you buy an iPhone from a user? No, no and no.
Only in the world of games and media do these studios think they're entitled to profits after the first sale. It blows my mind that people are apathetic to conglomerates actively trying to change the right of a consumer to freely trade and sell the product you already paid for.
Studios aren't entitled to a dime because they didn't sell two copies of the game.
Comments
A good HTPC can not match it. The Xbox one's software in the demo, it looks so elegant, so easy and perfect. It's positioned to change the living room home entertainment experience for everyone.
Currently I have a Wii U. I'm impressed at what the controller can do to change how your console interacts with your home theater experience, but lacking blu ray, lacking an HDMI input, it's nowhere near the integration that Microsoft was able to attain. The other issue plaguing the Wii U is sluggish OS performance. Switching anything take's a loading time. Microsoft has tapped into this generations desire for instant gratification in such an elegant way. The software is impressive. I want it.
This article dives into it a bit: http://www.kotaku.com.au/2013/05/xbox-one-all-the-nerdy-details-you-dont-know-yet/
"So the Xbox One’s OS is broken down to two virtual machines (VM), running simultaneously. One is optimised for games, and the other for apps. You know those instantaneous app switches that you saw at the keynote, going from a game to a movie and back again in a flash? That was the operating system’s VM-layout at work. In simple terms, it runs and draws two apps at once, one on the game side (it seems you can run non-games on this side), and one on the app side. They’re only separated by a display panel, so switching is more or less just alt-tabbing over."
Article: http://www.engadget.com/2013/05/24/xbox-one-used-game-rumor/
"A retailer can sell the game for whatever it likes, but the system will ensure that a cut goes to publisher as well as Microsoft. It all sounds fairly logical, but who knows? The truth could be even more complicated."
allmost of the things a 360 or a One can do, but the the console just does it better. Using Netflix on a 360 is a way better experience that it is than in Windows Media Center, hands down, and that's just one example. I know XMBC is great and all, and there are loads of skins and features but I never got the same impressions that it is as polished as what's on a console. Now take it a step further and at voice and motion controls. I would love to see you walk up to you HTPC and say "PC on" "watch 24 on Netflix". You can't. Yet at least.You're right, you won't see me waking up to my HTPC and say that, but it's not for a lack of the technology. I'll admit the idea of voice and gesture control is interesting, but in practice I'm not a fan. It's much faster to use buttons than it is to speak or wave at a camera and hope I get it right. I don't like the idea of a system listening constantly for a couple of voice commands which may be accidentally spoken in random conversation (the issues for XBox streamers who had a Kinect attached during the XBox One unveiling are a prime example). Also I'd love to see how well it works in a room full of drunken assholes randomly waving and yelling "XBOX OFF XBOX ON PAUSE TV PORN BROWSER GAME BLAAAARRRG!"
Anyone?
Basically all of the rumors around the X1's final DRM/internet requirements were confirmed on the Xbox website.
>24 hour DRM
>1 hour DRM if not using home console
>No games rentals
>Used games determined by publisher, participating retailers only
>Can lend a game to a friend whom has been on your friends list for at least 30 days, and only once
MS reps also confirmed via twitter that borrowing games/ rentals options will not be available at launch, but they are 'looking at options'
This blows beyond words. This system just keeps getting more and more anti-user. I will not buy and X1 and support this kind of crap, and I hope you guys all do the same. This is a harbinger of terrible, evil business practices in the making. Don't back it.
//EDIT: And Steam allows offline play indefinitely. There are no periodic checks. And you haven't been able to loan/rent PC games pretty much ever, whereas that is a staple of the console ecosystem.
Most of my devices are online 24/7 anyways, so again, no worries there. If the console needs to check in every 24 hours, go for it.
Now the only thing that would concern me is Kinect being on all the time, but I'll just keep an index card infront of it when I am not using the console. I honestly can't think of anything I do infront of my TV that I would care about anyone seeing anyways, not thatvI really want anyone watching me.
This really just seems like the internet it bitching for the sake of bitching. Maybe if you guys don't buy the console, sales will be super low and they will rapidly reduce the price so I can get one on the cheap.
Even with 100% online purchases, there's no technical reason why you can't gift access to a friend for X number of days in exchange for disabling your ability to play.
Then there are the 24-hour checks, which will disable your ability to use the console for its primary function if you don't connect to the net. PS4 doesn't have this. The PC doesn't have this. Again, there is no obvious technical necessity. It's anti-consumer DRM, plain and simple.
Only in the world of games and media do these studios think they're entitled to profits after the first sale. It blows my mind that people are apathetic to conglomerates actively trying to change the right of a consumer to freely trade and sell the product you already paid for.
Studios aren't entitled to a dime because they didn't sell two copies of the game.